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 The Gun Factor

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PostSubject: The Gun Factor   Sun Aug 07, 2016 2:10 pm

In every JP movie, there is always a character or multiple characters that are introduced with weapons. They're supposed to be the ones that show "Hey, we got this under control."

In the first movie it was Muldoon, the second movie it was Eddie and Roland, the third movie it was the mercenaries, and the latest movie had those security forces. Eddie and the mercs in JPIII even had a moment where they are talking about the gun or displaying its fire power.

And each time .... the weapons prove useless or the person wielding them gets killed before getting to use it.

I'm hoping that in the next movie, they either drop the nonsense of showing the badass with the cool weapon or show them but have them actually use it. I understand for the sake of drama, we can't have people gunning down the dinosaurs and being free of danger. It makes sense. But so far, none of these special forces units or "Marlboro men" were able to bring a dinosaur down. More dinos have died from gymnastics than a weapon in TLW.

But it would be nice to see humans actually fight back rather than just be victims. I think the only exception to this rule was one of the raptors in JW being blown up by a rocket launcher. I guess that is one way of doing it. Razz

Do you think the next movie will have something like that or keep the theme going?
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PostSubject: Re: The Gun Factor   Sun Aug 07, 2016 2:19 pm

Well they kinda had them show the badasses using the guns when the InGen mercenaries showed up.

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PostSubject: Re: The Gun Factor   Sun Aug 07, 2016 2:21 pm

Very true, but they weren't really able to kill much (minus that rocket launcher). I do agree that they did have one of the best sequences in the franchise (the raptor attack via night vision), though. Very Happy

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PostSubject: Re: The Gun Factor   Mon Aug 08, 2016 6:04 pm

The main reason for all of this comes down to one thing: The politics of Steven Spielberg. You see, Spielberg, like most of Hollywood, is liberal and, like most of them, anti-gun.

The one Dimorphodon that got shot down by the InGen mercs and how Charlie got blown to atoms with the one guy with the AT-4 Rocket Launcher were, if anything else, ideas by Colin Trevorrow.
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PostSubject: Re: The Gun Factor   Mon Aug 08, 2016 6:30 pm

In most of these cases, though, there's a reason the guns end up not saving the day.

The first film had Hammond adamant about his animals not being harmed. Muldoon armed himself anyway, but was just one guy; he was outmaneuvered by the raptors due to the extensive foliage cover and their nonverbal communicative abilities.

In the second film, while the characters often lose their guns in gimmicky ways (Eddie and Dieter spring to mind), Roland actually succeeds in using a gun (albeit tranquilizer) to subdue a dinosaur. A buck Tyrannosaurus rex, no less! It's subdued again by Sarah using her own tranquilizer. Guns fail against the raptors because again, the raptors were in their element as ambush predators and there was a lot of cover, plus they had numbers on their side.

The third film has Cooper as the most heavily-armed member of the cast, and he does get a few shots in at the spinosaur when it first appears. But, his target was much bigger than he had probably anticipated, appears to be amidst a hormonal rage, and is *probably* a genetic chimera that even InGen had deemed too unsafe for release. Later in the film, Alan does use a flare gun to drive the animal away, though he doesn't shoot it so much as he lights gasoline on fire.

Finally, in the fourth film, Indominus was very likely designed with bullet resistance in mind, seeing as she was supposed to be a weapon from the get-go. Nonlethals didn't do much to her; the charges bounced off. Even Owen's gun didn't cause her much harm, nor the rest of InGen Security. The raptors, once more, were in their element in a high-cover area and used their ambush-predator instincts to take down the Security personnel sent against them. Charlie was killed, however, due to being distracted and exposed. And, as stated above, InGen Security does succeed in killing at least one pterosaur, while Owen and the Park Rangers down scores of pterosaurs with tranquilizers (which probably killed most of the pterosaurs anyway through high-velocity impact, drowning, or becoming mosasaur food).


While the relative lack of gun usefulness in Jurassic certainly has its roots in Hollywood politics and plot-related convenience, their inability to stop raptors is actually not that unrealistic. These are ambush predators who are nearly always encountered in areas where there is a lot of cover, whether it's long grass or dense jungle or claustrophobic buildings. Very few humans have real experience in combating raptors (ACU might have stood a chance, but it's doubtful that most InGen Security personnel had fought raptors). The average soldier knows how to fight a human, not a fast-moving pack-hunting highly intelligent genetically-engineered dinosaur. All that training is useless against raptors because they're so different in combat. Hunters like Muldoon stand a chance, but he underestimated how smart his quarry was. Roland Tembo probably could have stood up to a raptor on its own, so long as he wasn't caught off guard, but even he would've had a tough time had he been in Muldoon's shoes.

In conclusion: dinosaurs aren't immune to guns, but many of them are either big enough to shake off a couple hits, and raptors are very, very good at ambush attacks.
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PostSubject: Re: The Gun Factor   Mon Aug 08, 2016 7:27 pm

I was actually a bit disappointed that guns were used as much as they were in JW. A major theme of the movies IMO is that humanity is not capable of controlling nature. If dinosaurs are shot on-screen, it detracts from that, as we'd be seeing people overcome the dinosaurs as though we do have control. Of course this is an out-of-universe explanation, but I don't think high-power weapons are a good way to demonstrate this idea.
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